Saturday, June 20, 2009

The Legend of Zelda: Ocarina of Time Walkthrough Part 10 - Inside Jabu-Jabu's Belly

Hey people who are on Kwish Network!! Part 10 of my video game walkthrough is now here!! This is the third dungeon, and I didn't have to split it into 2 videos this time!! However, I did have to skip the Song of Time in my video. I will have it in my manual instructions, though. So if you are watching the video to see what to do, read the end of the written instructions. So, if your computer sucks or you have a crappy signal, read these procedures:

Equip your slingshot. In the first room of the dungeon, Z\L Target the uvula on the ceiling and hit it with the slingshot. The door will no longer be blocked. Go into the room. Proceed to the next door to get to a room with strange holes. A cutscene will activate and you will talk to Ruto, Princess of the Zoras. She will fall down a hole. Jump down after her to land onto a platform next to her. You won't take any damage. Talk to her twice and she will sit down. Pick her up and go through the nearby door. Get through the tunnel of bubbles that can hurt you and then set Ruto down. From that platform, use your slingshot to kill a Gold Skulltula on the vines nearby. Jump down into the shallow water and step on the switch. The water will rise, and you can now get onto the vines to obtain the token. One of the pots in the little space in the wall above the vines has a fairy that you can bottle. If the water lowered again, step on the switch again to raise it so that you can get onto the platform where you left Ruto. Wait until the water lowers, then from the shallow water, throw her on the platform on the other side of the room. Then step on the switch again so that the water will rise, allowing you to get on the other platform. Pick up Ruto and go through the tunnel until you see another uvula. Z\L Target it and throw Ruto at it. The door will open. Go into the next room. Avoid the attacks from the enemy in the water until a platform lowers. Jump onto it. Wait until it rises to a higher floor. Jump onto the non-moving platform and go into the door near the crates. You'll be in the room with the holes again. Avoid them and enter the door on the other side. Go through the passage on the right and when you come to 2 very short passages, choose the one on the right again. Step on the switch while holding Ruto and the door will open. Go into the room and set Ruto down. Z\L Target the enemies in the ground and get close to them to make them come out. Hit them with the slingshot twice and they will die. Repeat this process with all of those enemies in that room, and a chest will appear that holds the Boomerang. Get the Boomerang. Pick up Ruto and exit the room. Don't go into the other room right next to you. Go into the section that is on the far right the way that you are facing. Step on the switch near the room on the left in that little section. Drop Ruto on it so that it stays down. Go into the door on the left. Equip your Boomerang. Z\L Target the red Parasatic Tentacle and hit it with your Boomerang. It will go higher. Get closer to it so that it will go down and try to attack you. Hit it with the Boomerang before it can hurt you. Repeat this process until it is dead. A treasure chest with the Map in it will appear. Get the Map and exit the room. Talk to Ruto once and she will sit down. Pick her up and go into the room to the right. Set down Ruto and destroy all of the bubbles in the room within the time limit by Z\L Targeting each of them and hitting them with the Boomerang. A treasure chest with the Compass in it will appear. Obtain the compass, pick up Ruto, and exit the room. Go to the section that is to the far left from the way that you are facing, and then go into the room in the left of that little section. You will see a brown Parasatic Tentacle. Set down Ruto. Kill the tentacle with the same process for the red one. Pick up Ruto and exit the room. Go into the room that is not to the far right but on the right. Set down Ruto. Kill all of the jellyfish and the green Parasatic Tentacle with the Boomerang. Use the same process with the green tentacle as you did with the red and brown tentacles. Pick up Ruto and exit the room. Go into the door straight from the one you were just in. You will be in the one with the holes again. Drop down the one that was originally blocked by a green tentacle. Set down Ruto. On a nearby wall there is a Gold Skulltula. Hit it twice with your Boomerang and then Z\L Target the token. Use the boomerang again to get the token. There is another Gold Skulltula on a farther away wall. Repeat the process with this one to kill it and get the token. Go into the nearby door. Throw Ruto onto the platform and she will be lifted up by it. It will come down again with the mini-boss. To defeat him, Z\L Target him and hit him with the Boomerang. That will stun him. If you are behind him when he is stunned, hit the green spot on him. Repeat this process until he is dead. Jump onto the platform and it will rise up to a different level. In one of the pots there is a fairy you can bottle. Go into the door. Hit the red thing with the Boomerang and jump onto it. Then quickly hit the next red thing with the Boomerang and jump onto it, and then to the next door. Jump onto the other platform in this room and it will lower. Pick up one of the crates and drop it, don't throw it, on the switch near the blocked room. Enter the room. On one portion of the vines there is a Gold Skulltula. Kill it and obtain the token by repeating the process with the Boomerang. Climb up the vines and Z\L Target another uvula and hit it with the Boomerang. A door will become unblocked. Go through that door. It will close permanently behind you, and the game will say that you have come to the third boss, Barinade. To kill it, Z\L Target a tentacle and hit it with your Boomerang. Repeat this process until all of the tentacles have been hit. Then, Barinade will start spinning rather large jellyfish on electrical "strings". Z\L Target the central point of this boss and hit it with your Boomerang. The electrical "strings" will disappear for a little bit. Kill all of the jellyfish when this happens. If you can't kill all of the jellyfish, repeat this process until all of them are dead. New jellyfish will form, and the entire monster will start spinning along with the jellyfish on electrical "strings" that are a little shorter than last time. Z\L Target the central point of the creature and hit it with the Boomerang. The electrical "strings" will disappear again, and you can kill all of the jellyfish by doing the same process as last time. The lower part of the boss will will appear out of the ground, and the monster will start moving a little bit and shooting electrical pulses at you frequently. Z\L Target the lower part of the boss and hit it with your Boomerang. It will become stunned for a little bit. While it is stunned, hit it with your sword. If you don't kill it when you repeat this process, the lower part will sink back into the ground. Wait for it to come up again and avoid the attacks. Repeat the process until it is dead. Get the Heart Container and save your game. Step into the blue portal and exit the dungeon. When you are out, Ruto will talk to you and ask you a question. Answer "The Spiritual Stone of Water" and she will give you that item. Go to Hyrule Castle and you will be in a cutscene where Zelda rides away on a horse with Impa and she throws the Ocarina of Time into the moat by the castle. Ganondorf will talk to you and then chase after Zelda. Go into the moat and dive over the place where the Ocarina of Time is underwater. You will obtain it, and Zelda will teach you the Song of Time. If you ever need to play it, it goes like this: C-Right, A, C-Down, C-Right, A, C-Down. Save your game.

Well, that's it for now! Look out for the next part of my walkthrough soon!!!!!! Bye!!!!!!! :) :) :) :) :) :) :) :) :) :)

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